3 entries
Rune families
Each rune family has one signature ability.
- Hail · Hail Storm
Calls down a blizzard on several tiles you choose and leaves enemies it hits Drained.
- Nature · Earthquake
Hits the tiles around the caster, then hits a wider ring on the next turn. Enemies it hits are Drained.
- Sun · Sun Beam
Fires several beams at tiles you choose and leaves enemies it hits Drained.
3 entries
Using a rune ability
The family tells you the shape of the attack. The ability's tooltip in game gives the exact numbers.
- Target pattern
Look at the highlighted tiles before you confirm. Hail and Sun hit the tiles you pick; Nature starts around the caster.
- Timing
Earthquake hits again on the next turn. Check the board before stepping into its widening ring.
- Drained
All three rune abilities slow the Charge regeneration of the Veras they hit.